Unless you are willing to make an entire game out of random stuff you got from the asset store in which case…why bother? Sure, if you are the type that works well in a team and if you have the relevant skills to bring to the table, by all means… but for lone wolves like myself? Just nah. Believe me, I have many hours in both unity and unreal and can tell you long and drawn out tales about just how difficult it is to make a full game, on your own, in your spare time in such an engine. The reason I can make this kind of game is because game guru is easy to use. 2d art, 3d art, music, code, writing and more. Meaning that you have to be relatively proficient or at least semi competent in all the artistic and technical skills it entails. This kind of particular feedback usually comes from players who might have a relatively warped perspective of what goes into making an entire game. Well, there is a certain amount of ignorance inherent to this statement as I have lamented many times. “If you can do this in GG, imagine what you can do in unity or unreal”. If you’ve been around the indie game development scene for a while you might have noticed that its pretty terrible compared to what it used to be… but thats not why I bring it up… I bring it up because you likely also saw statements like this on your own, Duchenkukes or my work in progress media across the web. This is because I try not to utterly flood the thread with screenshots. I have been busy working on it quite a bit and some of you who follow my work on discord have likely seen a lot more than I will show now. I notice that I have not updated this games online profile in a while.
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